Saturday, 12 October 2013

MDDN 243 - Shifting Things


I've thrown together a mockup of what the game might look like at the new 1280x720 resolution, to be honest this is the first real progress we've made in the field of environment design for quite a while (the counter on the right counts your souls - just in case you didn't realise). the lanes are just placeholders at the moment.

given what this looks like I think I'm not going to bother rendering the third piece of line art for the background - only the first one is actually visible in colour and I actually really like the silhouetted pieces in the background

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