Wednesday, 30 October 2013
MDDN 243 - Project 3 Final
So things are done. The flash is animated, complete with a fade out at the end - now we just hope that the game actually decides to run for the presentation... we appear to be having RAM issues...
I have to admit, while we have had rather a lot of problems with the implementation, and in hindsight we picked a pretty difficult game to make that was a structure we had to build from scratch, I'm very happy with how the game looks. Scott's animations look gorgeous (too gorgeous for stencyl apparently), and Cat's amazing line art for the environments came out beautifully!
And hats off to the Grindwidow for looking so darn awesome!
Labels:
243_p3,
gamedesign,
handin,
MDDN243,
reflection
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